Student-centered learning is at the heart of everything we do. We want students to be the creative drivers of their own learning. Four years of international project-based learning research allows us to synthesize best practices from literally across the world.
The Fourth Industrial Revolution is here, and students need to be prepared to work with new technologies. Our virtual-reality platform doesn't just expose students to emerging technology, but invites them to take ownership of it.
Students learn the best and remember the most when they actually create things themselves. While we can't send students to study abroad for everything they need to learn, we give them the next best thing.
The challenges our next generation will face will require collaborating in diverse teams. We believe that students should start practicing that now, so we've built our model with communicative problem-solving at the center of our virtual-reality projects.
Chief Executive Officer
Lead Software Developer
3D Environments Artist